pream
Signals-first Gleam bindings for Preact with
@preact/signals integration.
Re-rendering is driven by signals, not component state.
Philosophy
pream is signals-first. Components don’t hold local state — they read from signals and re-render when signals change. This means:
- No
useState/useReducer— usesignal.newandsignal.setinstead - No manual dependency arrays for signal effects — use
use_signal_effect - Component boundaries preserve Preact devtools and signal-driven re-rendering
Install
gleam add pream
Requires Preact and @preact/signals as npm dependencies:
npm install preact @preact/signals
Quick start
import pream
import pream/signal
import pream/vnode
pub fn main() {
let count = signal.new(0)
let app =
vnode.div()
|> vnode.children([
vnode.text("Clicked "),
vnode.reactive_text(signal.map(count, fn(n) { int.to_string(n) })),
vnode.text(" times"),
vnode.element(
vnode.button()
|> vnode.on("click", fn(_) { signal.setter(count, fn(c) { c + 1 }) })
|> vnode.child(vnode.text("Increment")),
),
])
pream.to_preact(app)
}
Component boundaries
Use vnode.component to create a Preact component boundary. This preserves
Preact devtools visibility and ensures signal-driven re-rendering is scoped
to the component. Static values are passed via closure capture; dynamic
values flow through signals.
import pream
import pream/hooks
import pream/signal
import pream/vnode
fn counter() -> vnode.VNode {
let count = hooks.use_signal(0)
vnode.new("div")
|> vnode.child(vnode.reactive_text(signal.map(count, int.to_string)))
|> vnode.child(vnode.element(
vnode.button()
|> vnode.on("click", fn(_) { signal.setter(count, fn(c) { c + 1 }); Nil })
|> vnode.child(vnode.text("+1")),
))
}
pub fn main() -> pream.PreactComponent {
vnode.new("main")
|> vnode.child(vnode.text("Counter Demo"))
|> vnode.child(vnode.component(counter))
|> pream.to_preact()
}
Functions with arguments need a wrapping closure to capture state:
fn greeting(name: String) -> vnode.VNode {
vnode.new("div")
|> vnode.child(vnode.text("Hello, " <> name))
}
// In another component:
vnode.new("main")
|> vnode.child(vnode.component(fn() { greeting("Alice") }))
Dynamic values use signals instead of changing props:
fn counter_display(count: signal.Signal(Int)) -> vnode.VNode {
vnode.new("span")
|> vnode.child(vnode.reactive_text(signal.map(count, int.to_string)))
}
// In another component:
vnode.new("main")
|> vnode.child(vnode.component(fn() { counter_display(some_signal) }))
Examples
Counter with signal
import pream/signal
import pream/vnode
pub fn counter() {
let count = signal.new(0)
vnode.div()
|> vnode.child(vnode.reactive_text(signal.map(count, fn(n) {
"Count: " <> int.to_string(n)
})))
|> vnode.child(vnode.element(
vnode.button()
|> vnode.on("click", fn(_) {
signal.setter(count, fn(c) { c + 1 })
Nil
})
|> vnode.child(vnode.text("Increment")),
))
}
Conditional rendering
import pream/vnode
import pream/signal
pub fn visibility_toggle() {
let visible = signal.new(True)
vnode.div()
|> vnode.child(vnode.when_signal(visible, fn() {
vnode.text("Hello, world!")
}))
|> vnode.child(vnode.element(
vnode.button()
|> vnode.on("click", fn(_) {
signal.setter(visible, fn(v) { !v })
Nil
})
|> vnode.child(vnode.text("Toggle")),
))
}
Using useEffect
import pream/hooks
import pream/dom
pub fn timer_component() {
let count = hooks.use_ref(0)
hooks.use_effect(fn() {
let id = setInterval(fn() { count.current = count.current + 1 }, 1000)
fn() { clearInterval(id) }
}, [])
vnode.new("div") |> vnode.child(vnode.text("Timer running"))
}
Features
- Signals-first — re-rendering driven by signals, not component state
- Component boundaries —
vnode.componentpreserves Preact devtools and signal-driven re-rendering - Shorthand constructors —
vnode.div(),vnode.span(),vnode.button(), etc. - Pipe-friendly modifiers —
prop,on,class,id,disabled, … - Fine-grained signals —
signal.new,signal.computed,signal.effect - Component hooks —
use_signal,use_signal_effect,use_computed - Preact hooks —
use_effect,use_memo,use_callback,use_ref,use_id, … - QoL hooks —
use_mount,use_unmount - Conditional helpers —
vnode.when,vnode.unless,vnode.when_some,vnode.when_signal,vnode.map_signal - Result/Option-aware —
pream.unwrapandpream.unwrap_optionsilently degrade into empty nodes onError/None
Hooks
All hooks are available from import pream/hooks.
Signal hooks
| Hook | Description |
|---|---|
use_signal(initial) | Create a reactive signal scoped to a component |
use_signal_effect(run) | Run a reactive effect on signal changes |
use_computed(fn) | Create a computed signal scoped to a component |
Effect hooks
| Hook | Description |
|---|---|
use_effect(run, deps) | Side effect after render (no cleanup) |
use_effect_cleanup(run, deps) | Side effect with cleanup function |
use_layout_effect(run, deps) | Synchronous effect after DOM mutations |
use_layout_effect_cleanup(run, deps) | Synchronous effect with cleanup |
Memoization hooks
| Hook | Description |
|---|---|
use_memo(compute, deps) | Memoize an expensive computation |
use_callback(callback, deps) | Memoize a callback function |
Ref hooks
| Hook | Description |
|---|---|
use_ref(initial) | Create a mutable reference object |
use_imperative_handle(ref, create, deps) | Customize ref handle |
Misc hooks
| Hook | Description |
|---|---|
use_id() | Unique ID for accessibility attributes |
use_debug_value(value) | Custom devtools label |
QoL hooks
| Hook | Description |
|---|---|
use_mount(fn) | Run once on mount |
use_unmount(fn) | Run once on unmount |
Documentation
- API reference: https://hexdocs.pm/pream
- Source code: https://github.com/soulsam480/pream
License
MIT © 2026 soulsam480